Post by EpicToaster1 on Sept 10, 2019 7:55:45 GMT -5
Airplanes
Power
Planes can only be powered by Oil at the current time. Staol / Coal engines are too heavy to reliably put into an aircraft.
Planes can only be powered by Oil at the current time. Staol / Coal engines are too heavy to reliably put into an aircraft.
Reconnaissance Planes
Point Cost: 1
Manpower: 20
Vehicles: 10
DESC
Three Factories can produce one unit in one IRL week.
Point Cost: 1
Manpower: 20
Vehicles: 10
DESC
Three Factories can produce one unit in one IRL week.
Transport Planes
Point Cost: 1
Manpower: 20
Vehicles: 10
DESC
Four Factories can produce one unit in one IRL week.
Point Cost: 1
Manpower: 20
Vehicles: 10
DESC
Four Factories can produce one unit in one IRL week.
Fighter (Light) Interceptors
Point Cost: 1
Manpower: 8
Vehicles: 8
Light Interceptors consist of mainly Propeller or Hybrid-Propulsion Aircraft.
Two Factories can produce one unit in one IRL week.
Point Cost: 1
Manpower: 8
Vehicles: 8
Light Interceptors consist of mainly Propeller or Hybrid-Propulsion Aircraft.
Two Factories can produce one unit in one IRL week.
First two are propeller while the last is hybrid.
Multi-Role Fighters
Point Cost: 1
Manpower: 10
Vehicles: 10
Multi-Role Fighters consist of Propeller, Hybrid, and Jet aircraft. Namely, these are seeing jets becoming more popular, though the process is slow.
Three Factories can produce one unit in one IRL week.
Point Cost: 1
Manpower: 10
Vehicles: 10
Multi-Role Fighters consist of Propeller, Hybrid, and Jet aircraft. Namely, these are seeing jets becoming more popular, though the process is slow.
Three Factories can produce one unit in one IRL week.
Escort (Heavy) Fighters
Point Cost: 1
Manpower: 6
Vehicles: 6
DESC
Five Factories can produce one unit in one IRL week.
Point Cost: 1
Manpower: 6
Vehicles: 6
DESC
Five Factories can produce one unit in one IRL week.
Close Air Support Fighters
Point Cost: 1
Manpower: 10
Vehicles: 10
Purely propeller planes, these aging beasts of flight are designed to fly in close to targets and strafe a battlefield with bombs or bullets.
Three Factories can produce one unit in one IRL week.
Point Cost: 1
Manpower: 10
Vehicles: 10
Purely propeller planes, these aging beasts of flight are designed to fly in close to targets and strafe a battlefield with bombs or bullets.
Three Factories can produce one unit in one IRL week.
Medium Bombers
Point Cost: 1
Manpower: 6
Vehicles: 6
DESC
Four Factories can produce one unit in one IRL week.
Point Cost: 1
Manpower: 6
Vehicles: 6
DESC
Four Factories can produce one unit in one IRL week.
Tactical Bombers
Point Cost: 1
Manpower: 12
Vehicles: 4
DESC
Four Factories can produce one unit in one IRL week.
Point Cost: 1
Manpower: 12
Vehicles: 4
DESC
Four Factories can produce one unit in one IRL week.
Strategic Bombers
Point Cost: 1
Manpower: 6
Vehicles: 2
DESC
Four Factories can produce one unit in one IRL week.
Point Cost: 1
Manpower: 6
Vehicles: 2
DESC
Four Factories can produce one unit in one IRL week.
Carrier Fighters
Point Cost: 1
Manpower: 5
Vehicles: 5
DESC
Two Factories can produce one unit in one IRL week.
Point Cost: 1
Manpower: 5
Vehicles: 5
DESC
Two Factories can produce one unit in one IRL week.
Carrier Bombers
Point Cost: 1
Manpower: 5
Vehicles: 5
DESC
Three Factories can produce one unit in one IRL week.
Point Cost: 1
Manpower: 5
Vehicles: 5
DESC
Three Factories can produce one unit in one IRL week.
Rockets
Point Cost: 1
Manpower: 0
Vehicles: 2
DESC
Ten Factories can produce one unit in one IRL week.
Point Cost: 1
Manpower: 0
Vehicles: 2
DESC
Ten Factories can produce one unit in one IRL week.