Notable Roskanan Cities by State
Jan 26, 2023 7:04:20 GMT -5
EpicToaster1, Greywall, and 1 more like this
Post by VoxApocrypha on Jan 26, 2023 7:04:20 GMT -5
Notable Roskanan Cities, Organized By State:
Cities, Commonwealth of Auran
Old Auran (next to Auranapolis)
The city of Auranapolis and that of Old Auran were once one in the same, but as the city expanded along the riverbank, the old quarters were left to let age take them, though they were revamped, rebuilt and repaired by both administrations of various kinds, and locals alike. This quarter is the oldest and has ancient monuments dating back almost thousands of years made from 'Rosark concrete', a strong material that had survived the test of time, even semi-self repairing from the effects of the rain and time. One of the oldest council buildings belonging to the first known gathering of Auranite leaders, the 'Old Synod', resides in this Old City.
Metis
An ancient city built further down towards the southern end of the bay of Auran, separated from Auran itself by only a few towns in a large metro-region now. It was one of the first city states founded by the Auranites in their first period of expansion and growth, when they encountered the Kithium. It was here that some of the first aqueducts were built, and this design later carried to Auran and other Auranite cities, and further even still as Auranites brought it with them throughout the mountain regions. The city's large harbor as well makes it important for trade, though much of it is a 'Ancient monument', dedicated to the ancient merchant ruler of the city 'Metii'.
Adraste
Built during the first period of expansion, the city was built partly into the mountains, though much of it rests in the valley at their feet, merely a half-hours drive from it to Auran. The city served as one of the first major crossings between Auran, and the Auroran Cities, the Kithium's ancient alliance of Matriarchies. It was the first link of trade for them, and hosts the ancient 'First Gate' and 'Skygate' tunnel and bridge, of which have been maintained for centuries as important cultural landmarks, and as well many statues dot the city. In the mountains, to preserve water and warmth for their crops, the inhabitants segmented the mountains into agricultural terraces for irrigation. These remain and are still farmed to this day, but can be observed at a distance. More ancient, abandoned ones are maintained for historical importance. The city is comparably smaller than most others in the region.
Amaltheus
As the auranites expanded north, the city of Amaltheus was built to provide a base to hop to the islands further along the Auran Fjords, and as it did so it as well became a important center of trade and economics for the ancient empire, a city state with immense power in its own right from its wealth. Goods flowed in and out from both land and sea. Its harbors were some of the first to be built by creating artifical landmasses that allowed them to build vast harbours out into the bay, until they had created a vast labyrinth. However, in modernity, these are dillapidated and decaying, preserved from time to time to maintain the cultural heritage sight. Still they remain a sight that often inspires awe - showing the power power that Amaltheus commanded and attracting tourists aplenty.
Themistious
The gateway to the north, the city was founded as the means from which expeditions to the tip of the continent could be launched. It'd be from here that the Auranite explorers and settlers who encountered the Kiralians would leave the original borders of the Auranite Confederacy, and come to meet them. This city hosts the Gate to the North, a large arch with a statue of a Kithium holding up Polarus(Polaris) that as well is faced north. It as well has a number of Tsarist relics, including the Castle of Vantera and Household of Tsar Akaros the First.
Auroria
The ancient Kithium city of Aurora was built into the northern most region of the mountains, with only its lower portions in the valley below. Kithium of the era were largely of the single Genus, Panthera Uncia(Snow Leopards), and they thrived in the mountains. Here they built their city, of which featured many temples carved into the mountain itself, where they called for the guidance of Razina, and as well the Spirit of the city. The city as well has the first 'fortress', as it served as one of the last places were the 'Seapeoples' - a nomadic race of humans from further north who fought the Kithium in a series of wars and tried to seize a number of cities - attacked and subsequently were as well, defeated. The city's largest temple, the Temple of Aura, is still intact and regularly visited by pilgrims from the Cult of Mars - of which builds temples in its image.
Emperor's Landing
The only emperor in Roskanan history founded Emperor's Landing not long after he had abolished the title of Tsar, and populated the city with his most loyal followers. But in subsequent eras, a century after his death, the city would be largely abandoned. Today it is populated largely by the old Karrashi families who built it, though its legacy remains contentious. Still, it's a important historical sight for the nation, and its classical architecture still inspires many across the nation and further yet. It hosts the Castle of Emperor Korhan, and as well, a number of his personal castles and villas, of which now belong to his long since government-taken estate and are government managed and maintained.
Olympus and Mons
Olympus and Mons are virtually the same city, their infrastructure intertwined and critical in the function of the other, but as well, they are different. Built into the mountain and based heavily in the valley, Olympus itself hosts the majority of the city's population, and its large number of factories, of which were at one point ancient workshops from which families of blacksmiths, craftsmen, artisans and then skilled factory workers created weapons, tools, and more. Mons is where the families that administered this often lived, and from which the financing flowed. Today it is where the major investors of Roskana tend to make their home, and finance the arms industry in Olympus itself.
Thermala
Gate to the sea. The city of Thermala is as old perhaps as Themistious and perhaps in some ways older - having had its ports built by settlers from the mainland long before the expansion of Auran, and it was one of the basses from which the expansion into the islands took place. Thermala remains today a large trading city, and its architecture has become notably distinct from mainlander styles, being designed to capture rain water, and as well, with the sea in mind, with many structures closer to the sea than would be typical and resting on artificial foundations of gravel, Rosark Concrete, and clay. The city hosts the Parthenon of Razina, said to be one of the few surviving ancient relics of the ancient Rombardan civilization, and a source of religious texts for both the Cult of Mars and the proper Razinan faith.
Tiir
Tiir is an ancient Kithium city, perhaps even older than Auroria. The city has a massive number of ancient concrete roads made from Rosark concrete, commonly called Rombardan concrete as well, and various roads of similar material interconnect the various areas of the city together. The city has evolved over its long existence from just huts surrounding ancient ruins, to a metropolis built around excavated ancient temples and structures, of which many are still being unearthed to this day, with the Cult of Mars funding much of this endeavor. The city itself rests on the bank of a number of small rivers and is heavily built up on the mountain side as well, where large numbers of farming terrices produce fair amounts of local grains for export and local use.
Free Cities of Barraban
Barraban
The capital of the ancient Barraban Confederacy, the city of Barraban is a small but a spaced out series of interconnected citadels resting atop of a collection of hills, with the larger citadel that hosts the various noble castles of the ancient Barraban confederacy nestled within, and as well, the core of the city government and much of its business. The city can be called in many ways a relic, and indeed so much of it is restored, ancient buildings kept intact by both local initiative and federal funds. Barraban is where the first Tsar in Roskanan history was born.
Saraban
Belonging to the Sarabandi, the city was built partially into the mountainside, and had a deep network of tunnels used to store away ancient stocks of silver, long since sold off or otherwise bought up by private enterprise as the Sarabandi's ruling family steadily transitioned their estates into tourist traps, making the medium sized city into a fairly well known tourist spot rich in both Barraban culture and as well, Roskanan culture. The current Sarabandi ruling family is maintains control over their mansion, the castle in the city center and the citadel wall in legal terms, but most landmarks are maintained by the federal government. The city has a fairly large number of factories further in the valley, where it produces many indigenous motor vehicles.
Eraban
In the city of Eraban the treaty of Barraban was signed, and it'd be here that the clans officially were brought together under the banner of the Free Cities. The city hosts the monument plaza, with the document located in the central museum. The city is fairly large by Barraban standards, and its royal family is among the smallest, but richest. It is also centralized within one citadel rather than numerous. The city is as well where the first Cult of Mars enclave within Roskana was founded by Saint Cordelia.
Orelth
Orelth is the ancient capital of a rival Barraban fiefdom, of which was subsumed after their defeat at the battle of Eraban and the signing of the Barraban Concordance, the treaty to which is located in the Central Museum of Eraban. Orelth is home to thone of the largest temples of Razina in the country, and the site of the only major Veraki fort ever built in Rosark lands, of which today is little more than its ancient stone foundations and some old structures. The city itself is largely made of old stone buildings, though newer quarters are made from grey-brick, effectively a iron-shaving lined clay block that's then hardened inside of large furnaces.
Morelth
Morelth was one of the several city states that formed the Orelth Fief, a vassal to Orelth. This city in the ancient past built many of the war machines used to knock down city gates and to hurl rocks, stones, and flaming cloth past the walls. Now, it is a sight of the Roskanan arms industry, as well as the motor vehicle industry though it has other elements of heavy manufacturing present. The city has the Morelth Estate in the center, a large acropolis of which holds the city government as well as various castles belonging to the numerous Morelth families. The city has for much of its history been mostly wood.
Carpelth
Carpelth was an independent Fiefdom belonging to the lord of Carpathenelth, though they often just called them 'Carpath'. Carpelth was built several concentric rings of stone walls around its interior, of which eventually proved to be enough to exhaust two separate campaigns of conquest by the other Barrabans, and stood until the time of Verak, when the walls were broken in the short lived Carpelthian Rebellion. While rebuilt in the time after, the interior of the city is largely empty, left to the elements though it has been cleared of any dangerous debris. Only the outer two rings of the four host the population, with the city's government and such based from the 2nd ring, and all grwoth heading out to the east, towards the sea. It remains a important cultural heritage site.
Incorporated Empire of Ald
Adera
Ald was founded in the city of Adera. Once called Hyperia, the city had once been infact, a Grinvelian settlement, though distantly removed. The population of the city was integrated into a newly founded kingdom as the Festria nomads took to the territory and colonized it, creating the new state of which before long, found itself fighting Grinvelian tribes in a long war. While the Festria individually could beat a Grinvelian in combat the numbers game made it a slow grinding war of attrition that became less and less sustainable, until Adera was inducted into the Auranite confederacy. The Festria are skilled builders and mechanical engineers, and often built fairly complex networks of defenses but as well, engineering wonders. Adera has numerous canals and artifical reseviors that collect rainwater, and its roads are wide. Its structures as well are large, to compensate for the Festria's naturally greater size. As well, the city's defensive walls are built out in a star shape, and out further, the old trenches are still maintained today, as well as various war monuments, landmarks and statues of ancient Festria scholars and Templars.
Himilaya
The city of Himilaya was built by group of silver-furred Festria. The homes here were built partially underground, in order to provide more protection from wind chill and as well, to provide natural insulation from the cold. These helped as well as a means of defense against raiders, bandits, tribes and eventually, Grinvelian raids. The city was brought into the Empire of Ald and integrated into Auran, where they would spread this style further afield into Barraban and Karshkan Valley later.
Great State of Eflus
Efla
Efla is the ancient capital of the old Eflusian empire, before it was conquered by the Tsardom. The city plays host to a number of large castles of which rest within various quarters. These used to be independent villages of Eflusian gryphons, but eventually they were all brought together and integrated through an inevitable bond of trade. When Razinan missionaries arrived from Roskana on long boats, this city was among the first to which they visited, and soon their religion overtook and pushed to extinction that native Mithraic religion, created a new hybrid religion that venerated Razina as the Sun. The Cathedral of the Sun was thus built within the city center, and remains today. It however as well holds the Castle of the Eflusian Emperor, when he founded the Empire of the Sun and launched a conquest of Arema in Razina's name.
Maran
Maran was the first city to fall to the conquest of Eflus, of which surged north and overwhelmed the other settlements of the Eflusian Gryphons. It was where Victory Square was built, and remains today, as well as a monument to Razina and a temple to her honor, and as well - where the mirror of light lay. The mirror is used to reflect the light of the sun onto the statue of Razina within, illuminating it, and as well, it casts a beam of torch light on Razina's heart at night. The city has mostly stone and wooden houses built in the same style as they have been for a long time, though with improvements to the architecture integrated to follow federal law. The city is expansive, and has numerous concentric rings from which divide the old city from the new quarters.
Nestus
Nestus was conquered last on the great conquest of Eflus, and was the point in the north east where the nations last major port was opened up before it was conquered by the Tsar. The city has the Statue of the Emperor and the Sigil of Victory, of which both are important to Eflusian and Rosark history overall.
Nessus
Nessus was built in the southern island chain to facilitate the conequest of Wider Arema, but before such could be done, the Roskanan Imperial Army took the city, the first to fall in the conquest of Eflus by the Tsardom. The city would be built up and later be the point from which the invasion of Mainland Eflus was launched, and then the conquest of Arema under Eflusian hands and Roskanan guns. The city hosts a fairly large number of ports and as well, arms factories and is a big center of the fishing industry. It hosts as well, Areman Naval Command Headquarters for the Roskanan Arema fleet.
Aremus
Aremus was founded after the conquest of Arema, and would be where the colonial dependency of Arema was declared into existence. It is technically a Eflusian holding, as the city is a jointly owned Federal Government and Elfusian township, of which as well hosts various branches of the Cult of Mars and a Barraban estate belonging to the long dead Tsar of whom conquered the territory. The city is the largest port city in Arema.
Free State of Marrs
Colonial Dependency of Arema
Federal Dependencies of Erusea
Cities, Commonwealth of Auran
Old Auran (next to Auranapolis)
The city of Auranapolis and that of Old Auran were once one in the same, but as the city expanded along the riverbank, the old quarters were left to let age take them, though they were revamped, rebuilt and repaired by both administrations of various kinds, and locals alike. This quarter is the oldest and has ancient monuments dating back almost thousands of years made from 'Rosark concrete', a strong material that had survived the test of time, even semi-self repairing from the effects of the rain and time. One of the oldest council buildings belonging to the first known gathering of Auranite leaders, the 'Old Synod', resides in this Old City.
Metis
An ancient city built further down towards the southern end of the bay of Auran, separated from Auran itself by only a few towns in a large metro-region now. It was one of the first city states founded by the Auranites in their first period of expansion and growth, when they encountered the Kithium. It was here that some of the first aqueducts were built, and this design later carried to Auran and other Auranite cities, and further even still as Auranites brought it with them throughout the mountain regions. The city's large harbor as well makes it important for trade, though much of it is a 'Ancient monument', dedicated to the ancient merchant ruler of the city 'Metii'.
Adraste
Built during the first period of expansion, the city was built partly into the mountains, though much of it rests in the valley at their feet, merely a half-hours drive from it to Auran. The city served as one of the first major crossings between Auran, and the Auroran Cities, the Kithium's ancient alliance of Matriarchies. It was the first link of trade for them, and hosts the ancient 'First Gate' and 'Skygate' tunnel and bridge, of which have been maintained for centuries as important cultural landmarks, and as well many statues dot the city. In the mountains, to preserve water and warmth for their crops, the inhabitants segmented the mountains into agricultural terraces for irrigation. These remain and are still farmed to this day, but can be observed at a distance. More ancient, abandoned ones are maintained for historical importance. The city is comparably smaller than most others in the region.
Amaltheus
As the auranites expanded north, the city of Amaltheus was built to provide a base to hop to the islands further along the Auran Fjords, and as it did so it as well became a important center of trade and economics for the ancient empire, a city state with immense power in its own right from its wealth. Goods flowed in and out from both land and sea. Its harbors were some of the first to be built by creating artifical landmasses that allowed them to build vast harbours out into the bay, until they had created a vast labyrinth. However, in modernity, these are dillapidated and decaying, preserved from time to time to maintain the cultural heritage sight. Still they remain a sight that often inspires awe - showing the power power that Amaltheus commanded and attracting tourists aplenty.
Themistious
The gateway to the north, the city was founded as the means from which expeditions to the tip of the continent could be launched. It'd be from here that the Auranite explorers and settlers who encountered the Kiralians would leave the original borders of the Auranite Confederacy, and come to meet them. This city hosts the Gate to the North, a large arch with a statue of a Kithium holding up Polarus(Polaris) that as well is faced north. It as well has a number of Tsarist relics, including the Castle of Vantera and Household of Tsar Akaros the First.
Auroria
The ancient Kithium city of Aurora was built into the northern most region of the mountains, with only its lower portions in the valley below. Kithium of the era were largely of the single Genus, Panthera Uncia(Snow Leopards), and they thrived in the mountains. Here they built their city, of which featured many temples carved into the mountain itself, where they called for the guidance of Razina, and as well the Spirit of the city. The city as well has the first 'fortress', as it served as one of the last places were the 'Seapeoples' - a nomadic race of humans from further north who fought the Kithium in a series of wars and tried to seize a number of cities - attacked and subsequently were as well, defeated. The city's largest temple, the Temple of Aura, is still intact and regularly visited by pilgrims from the Cult of Mars - of which builds temples in its image.
Emperor's Landing
The only emperor in Roskanan history founded Emperor's Landing not long after he had abolished the title of Tsar, and populated the city with his most loyal followers. But in subsequent eras, a century after his death, the city would be largely abandoned. Today it is populated largely by the old Karrashi families who built it, though its legacy remains contentious. Still, it's a important historical sight for the nation, and its classical architecture still inspires many across the nation and further yet. It hosts the Castle of Emperor Korhan, and as well, a number of his personal castles and villas, of which now belong to his long since government-taken estate and are government managed and maintained.
Olympus and Mons
Olympus and Mons are virtually the same city, their infrastructure intertwined and critical in the function of the other, but as well, they are different. Built into the mountain and based heavily in the valley, Olympus itself hosts the majority of the city's population, and its large number of factories, of which were at one point ancient workshops from which families of blacksmiths, craftsmen, artisans and then skilled factory workers created weapons, tools, and more. Mons is where the families that administered this often lived, and from which the financing flowed. Today it is where the major investors of Roskana tend to make their home, and finance the arms industry in Olympus itself.
Thermala
Gate to the sea. The city of Thermala is as old perhaps as Themistious and perhaps in some ways older - having had its ports built by settlers from the mainland long before the expansion of Auran, and it was one of the basses from which the expansion into the islands took place. Thermala remains today a large trading city, and its architecture has become notably distinct from mainlander styles, being designed to capture rain water, and as well, with the sea in mind, with many structures closer to the sea than would be typical and resting on artificial foundations of gravel, Rosark Concrete, and clay. The city hosts the Parthenon of Razina, said to be one of the few surviving ancient relics of the ancient Rombardan civilization, and a source of religious texts for both the Cult of Mars and the proper Razinan faith.
Tiir
Tiir is an ancient Kithium city, perhaps even older than Auroria. The city has a massive number of ancient concrete roads made from Rosark concrete, commonly called Rombardan concrete as well, and various roads of similar material interconnect the various areas of the city together. The city has evolved over its long existence from just huts surrounding ancient ruins, to a metropolis built around excavated ancient temples and structures, of which many are still being unearthed to this day, with the Cult of Mars funding much of this endeavor. The city itself rests on the bank of a number of small rivers and is heavily built up on the mountain side as well, where large numbers of farming terrices produce fair amounts of local grains for export and local use.
Free Cities of Barraban
Barraban
The capital of the ancient Barraban Confederacy, the city of Barraban is a small but a spaced out series of interconnected citadels resting atop of a collection of hills, with the larger citadel that hosts the various noble castles of the ancient Barraban confederacy nestled within, and as well, the core of the city government and much of its business. The city can be called in many ways a relic, and indeed so much of it is restored, ancient buildings kept intact by both local initiative and federal funds. Barraban is where the first Tsar in Roskanan history was born.
Saraban
Belonging to the Sarabandi, the city was built partially into the mountainside, and had a deep network of tunnels used to store away ancient stocks of silver, long since sold off or otherwise bought up by private enterprise as the Sarabandi's ruling family steadily transitioned their estates into tourist traps, making the medium sized city into a fairly well known tourist spot rich in both Barraban culture and as well, Roskanan culture. The current Sarabandi ruling family is maintains control over their mansion, the castle in the city center and the citadel wall in legal terms, but most landmarks are maintained by the federal government. The city has a fairly large number of factories further in the valley, where it produces many indigenous motor vehicles.
Eraban
In the city of Eraban the treaty of Barraban was signed, and it'd be here that the clans officially were brought together under the banner of the Free Cities. The city hosts the monument plaza, with the document located in the central museum. The city is fairly large by Barraban standards, and its royal family is among the smallest, but richest. It is also centralized within one citadel rather than numerous. The city is as well where the first Cult of Mars enclave within Roskana was founded by Saint Cordelia.
Orelth
Orelth is the ancient capital of a rival Barraban fiefdom, of which was subsumed after their defeat at the battle of Eraban and the signing of the Barraban Concordance, the treaty to which is located in the Central Museum of Eraban. Orelth is home to thone of the largest temples of Razina in the country, and the site of the only major Veraki fort ever built in Rosark lands, of which today is little more than its ancient stone foundations and some old structures. The city itself is largely made of old stone buildings, though newer quarters are made from grey-brick, effectively a iron-shaving lined clay block that's then hardened inside of large furnaces.
Morelth
Morelth was one of the several city states that formed the Orelth Fief, a vassal to Orelth. This city in the ancient past built many of the war machines used to knock down city gates and to hurl rocks, stones, and flaming cloth past the walls. Now, it is a sight of the Roskanan arms industry, as well as the motor vehicle industry though it has other elements of heavy manufacturing present. The city has the Morelth Estate in the center, a large acropolis of which holds the city government as well as various castles belonging to the numerous Morelth families. The city has for much of its history been mostly wood.
Carpelth
Carpelth was an independent Fiefdom belonging to the lord of Carpathenelth, though they often just called them 'Carpath'. Carpelth was built several concentric rings of stone walls around its interior, of which eventually proved to be enough to exhaust two separate campaigns of conquest by the other Barrabans, and stood until the time of Verak, when the walls were broken in the short lived Carpelthian Rebellion. While rebuilt in the time after, the interior of the city is largely empty, left to the elements though it has been cleared of any dangerous debris. Only the outer two rings of the four host the population, with the city's government and such based from the 2nd ring, and all grwoth heading out to the east, towards the sea. It remains a important cultural heritage site.
Incorporated Empire of Ald
Adera
Ald was founded in the city of Adera. Once called Hyperia, the city had once been infact, a Grinvelian settlement, though distantly removed. The population of the city was integrated into a newly founded kingdom as the Festria nomads took to the territory and colonized it, creating the new state of which before long, found itself fighting Grinvelian tribes in a long war. While the Festria individually could beat a Grinvelian in combat the numbers game made it a slow grinding war of attrition that became less and less sustainable, until Adera was inducted into the Auranite confederacy. The Festria are skilled builders and mechanical engineers, and often built fairly complex networks of defenses but as well, engineering wonders. Adera has numerous canals and artifical reseviors that collect rainwater, and its roads are wide. Its structures as well are large, to compensate for the Festria's naturally greater size. As well, the city's defensive walls are built out in a star shape, and out further, the old trenches are still maintained today, as well as various war monuments, landmarks and statues of ancient Festria scholars and Templars.
Himilaya
The city of Himilaya was built by group of silver-furred Festria. The homes here were built partially underground, in order to provide more protection from wind chill and as well, to provide natural insulation from the cold. These helped as well as a means of defense against raiders, bandits, tribes and eventually, Grinvelian raids. The city was brought into the Empire of Ald and integrated into Auran, where they would spread this style further afield into Barraban and Karshkan Valley later.
Great State of Eflus
Efla
Efla is the ancient capital of the old Eflusian empire, before it was conquered by the Tsardom. The city plays host to a number of large castles of which rest within various quarters. These used to be independent villages of Eflusian gryphons, but eventually they were all brought together and integrated through an inevitable bond of trade. When Razinan missionaries arrived from Roskana on long boats, this city was among the first to which they visited, and soon their religion overtook and pushed to extinction that native Mithraic religion, created a new hybrid religion that venerated Razina as the Sun. The Cathedral of the Sun was thus built within the city center, and remains today. It however as well holds the Castle of the Eflusian Emperor, when he founded the Empire of the Sun and launched a conquest of Arema in Razina's name.
Maran
Maran was the first city to fall to the conquest of Eflus, of which surged north and overwhelmed the other settlements of the Eflusian Gryphons. It was where Victory Square was built, and remains today, as well as a monument to Razina and a temple to her honor, and as well - where the mirror of light lay. The mirror is used to reflect the light of the sun onto the statue of Razina within, illuminating it, and as well, it casts a beam of torch light on Razina's heart at night. The city has mostly stone and wooden houses built in the same style as they have been for a long time, though with improvements to the architecture integrated to follow federal law. The city is expansive, and has numerous concentric rings from which divide the old city from the new quarters.
Nestus
Nestus was conquered last on the great conquest of Eflus, and was the point in the north east where the nations last major port was opened up before it was conquered by the Tsar. The city has the Statue of the Emperor and the Sigil of Victory, of which both are important to Eflusian and Rosark history overall.
Nessus
Nessus was built in the southern island chain to facilitate the conequest of Wider Arema, but before such could be done, the Roskanan Imperial Army took the city, the first to fall in the conquest of Eflus by the Tsardom. The city would be built up and later be the point from which the invasion of Mainland Eflus was launched, and then the conquest of Arema under Eflusian hands and Roskanan guns. The city hosts a fairly large number of ports and as well, arms factories and is a big center of the fishing industry. It hosts as well, Areman Naval Command Headquarters for the Roskanan Arema fleet.
Aremus
Aremus was founded after the conquest of Arema, and would be where the colonial dependency of Arema was declared into existence. It is technically a Eflusian holding, as the city is a jointly owned Federal Government and Elfusian township, of which as well hosts various branches of the Cult of Mars and a Barraban estate belonging to the long dead Tsar of whom conquered the territory. The city is the largest port city in Arema.
Free State of Marrs
Colonial Dependency of Arema
Federal Dependencies of Erusea