Post by EpicToaster1 on Aug 19, 2019 10:22:22 GMT -5
Power
Ships can be powered by Coal and Oil at the moment. Staol, due to its dusty composition, is too dangerous to work in confined ships, and Nuclear ships have yet to be invented.
Amphibious Transport Docks
Point Cost: 1
Manpower: 100
Vehicles: 5
DESC
Two Factories can produce one unit in two IRL weeks.
Patrol Ships
Point Cost: 1
Manpower: 100
Vehicles: 10
DESC
Two Factories can produce one unit in one IRL week.
Mine Countermeasure Ships
Point Cost: 1
Manpower: 50
Vehicles: 5
DESC
One Factory can produce one unit in one IRL week.
Dock Landing Ships
Point Cost: 1
Manpower: 100
Vehicles: 4
DESC
Two Factories can produce one unit in two IRL weeks.
Littoral Combat Ships
Point Cost: 1
Manpower: 75
Vehicles: 5
DESC
Five Factories can produce one unit in two IRL weeks.
Frigates
Point Cost: 1
Manpower: 100
Vehicles: 5
DESC
Five Factories can produce one unit in two IRL weeks.
Submarines
Point Cost: 1
Manpower: 150
Vehicles: 5
DESC
Five Factories can produce one unit in three IRL weeks.
Destroyers
Point Cost: 1
Manpower: 125
Vehicles: 5
DESC
Five Factories can produce one unit in three IRL weeks.
Amphibious Assault Ships
Point Cost: 1
Manpower: 150
Vehicles: 2
DESC
Four Factories can produce one unit in four IRL weeks.
Cruisers
Point Cost: 1
Manpower: 100
Vehicles: 2
DESC
Four Factories can produce one unit in four IRL weeks.
Aircraft Carriers
Point Cost: 1 OR 2 IF NUCLEAR
Manpower: 2,000
Vehicles: 1
DESC
Ten Factories can produce one unit in ten IRL weeks.
Battleships
Point Cost: 1 OR 2 IF NUCLEAR
Manpower: 2,000
Vehicles: 1
DESC
Ten Factories can produce one unit in ten IRL weeks.